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Thursday, May 2, 2019

Coming Soon: 2019 Content Roadmap

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As promised this will be a "game plan" or "road map" to content and community events that I plan to introduce or revamp over the next few months into later summer/early fall. There is no guarantee that these idea's will for sure come to life but it's things I'm either planning or looking into.

  • Returning to Marvel: This has already started actually. The last few streams I've done have been for the Android game Marvel: Future Fight. In the future I'm looking to add in other Marvel android titles, Ultimate Alliance 1 & 2 (for PC) and eventually the Avengers project from square if it ever releases.
  • City of Heroes: There are now live City of Heroes servers again (private servers). I am looking into doing some content in this game as well if there is interest.
  • WMMA5: I'm looking to get my hands on World of Mixed Martial Arts 5 so that I can do Twitch/YouTube content with both a weekly episode of me taking over a promotion as well as use it as a fun tool for a "fight companion/Pre-Event" style stream.
  • Graphic overhaul: I'd love to work on new custom graphics for the stream. Money is the issue here so we will play this one by ear.
  • Website overhaul: Currently looking for a friend knowledgeable in coding these blog sites and designing layouts and such. 
  • Fresh Faces: Currently looking for streamers I trust and enjoy the content to agree to doing a full or part-time schedule on the Ragetrip twitch channel.
  • YouTube content: I have been wanting to branch out into doing some YouTube content for a few years now. I'm very green when it comes to video editing which has held me back. I'm currently working on figuring out the ins and outs of YouTube to bring some exclusive content to the platform.
  • Horror: Just because I'm returning to Marvel doesn't mean that I'm turning my back on horror gaming. I will still be heavy into Dead by Daylight and other horror titles for the weekend streams.
  • Podcast: This is the biggest "maybe" idea on the list. I'd LOVE to do a montly or even bi-weekly podcast focused on all the things I love. Think the Joe Rogan Experience meets comic con/horror conventions. A strange mix of nerd culture, horror, mma, etc. I know nothing about podcasting though so this is a very "on paper" idea at the moment. No promises.

Wednesday, May 1, 2019

Surviving Dead by Daylight: Advice for new survivors

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Awhile back I wrote a "will I rage" review about the 4v1 survivor horror game Dead by Daylight. While this game is FAR from perfect and admittedly not for everyone I've grown very fond of the game. I especially enjoy playing as the survivor. I enjoy the thrill of being hunted by a madman while trying to work with a group of other survivors to desperately escape. 
With that said, there are many flaws with this game. Due to the design of the game and there only really being one "escape" method can get old for a lot of people fast. This aspect is where I feel Friday the 13th did it better (One of the few things they did right with that game). Other flaws include no real penalty for a player to leave mid game which is a huge problem in the community, killers camping the hooks and toxic players on both sides. 
However, even with all of the flaws Dead by Daylight is the best game of it's kind to come out thus far. With the addition of Michael Myers, Leatherface, The Pig (from Saw), and Freddy Kruger as well as home grown killers such as Plague, Clown, Hillybilly and spirit to name a few with more being introduced regularly and the recent addition of Ash (From Evil Dead Fame) as a survivor this game has become a huge hit for horror fans. If your thinking about hopping into this deliciously dark gaming experience now is a great time. With a new chapter coming soon and dedicated servers do to roll out this summer things are looking bright. Here are some tips for would be survivors in the world of dead by daylight to get you started.

1. All survivors are equal in the end

Don't look at a survivors perks as an indication of who you want to main. Unlike a killer, all survivors are equal in the end. What I mean by this is, once you level a survivor to 35, there is a chance for a red colored perk to appear on the blood web. By getting this perk, it unlocks that perk to show up on ALL survivors blood webs. So in the end, all survivors can have any perk.

2. Don't fall in love right away

With a wide array of survivors in both the core game, as well as the many that come in DLC such as Ash from Evil Dead, and Laurie Strode from Halloween it's easy to fall in love with a "favorite" survivor. That is all well and good but you will need to level up multiple survivors to unlock the ability for their perks to show up on the other's tree. So if you really want to main Ash, you may want to save him until you level up the characters with the perks you want for your build.

3. Survive with Friends

Sadly in the current state of the game solo queue can quickly become much worse of a nightmare than being chased by a chain wielding Leatherface. With the trend of many survivors just DCing after getting downed one time and totally screwing their team, asshole teammates who constantly lead the killer to other survivors to save their own ass and players who will unhook you with the killer feet away your experience in DBD will be MUCH better if you queue up with friends. If you don't have friends who play you may want to consider either killer queues, or going to twitch and finding streamers who are allowing viewers to join in with them.

4. Hanging out

You have 2-3 times to be hooked before you die depending on how fast the others come to your aid. With that said, NEVER try to escape yourself. All this does is drastically deplete your bar with an extremely low chance to succeed. Patience is the key here. If it's your first time on the hook hang out. Most of the time a survivor is going to come help you, they may just be finishing a generator or waiting for the killer to go away. Generally you'll have your first hook, and your struggle hook before you die. Sometimes you'll have a second regular hook before the struggle hook if saved fast enough. There is no reason to try and escape on your own (unless you have deliverance activated or something). All this does is screw over your teammates and drastically lower your own chances of survival.

5. Don't be that guy

Being chased by a psychopath who wants nothing more than to hang you from a meat hook can be a terrifying experience. That doesn't mean that you throw all etiquette out the window. Be mindful of where the other survivors are. If you see or know that another survivor is working on a generator or moving quietly through another area DO NOT lead the killer on a chance right to them either out of panic or to try and get the killer on them instead of yourself. It's a POS move that will likely cause that survivor not to rescue if you get hooked or ever intentionally play with you again.

6. Plan things out

Do some research. Find out what kind of build your going for. Figure out which perks you want, from which survivors. Once you do map out a strategy. If you want Urban Evasion your going to have to level Nia to 35, and then continue until the red version pops up on the web for you to snatch for example. This can save you time and energy so you can get to leveling the character you want to main.

7. He's just misunderstood

Occasionally you will enter a game where the killer is either doing dailies, farming blood points or just being nice. You'll know because he'll knock you down, pick you up and let you wiggle free. He'll lead you around to key points, allow you to hit him with pallets and do whatever to help you farm points. When you get in one of these games be a good sport. Allow the killer to farm his points too. Stay in the game until he's ready for you to run out and you both will walk away better off.

8. Discord is your friend

If you have friends who play, get into a group with a twitch streamer or whatever. Discord IS your friend. Hop in, and communicate in voice chat with the other survivors. Coordinate rescue attempts by how many times you've all been hooked, communicate how close you are on a generator, who should head to the door, etc.Not only does this make things easier, but a lot more fun.

9. Stay awhile and listen...

DO NOT play Dead by Daylight with the volume down. Have it at a good volume. You'll want to listen for the killers heartbeat, the huntresses creepy humming, or Freddy's music to know when the killer is close. But more importantly volume ticks from perks as well as the volume tick when a generators skill check is about to happen. This makes nailing skill checks easier, and other survivors not wanting to brain you.

10. The luck factor

Finally there is the luck factor. Yes, Dead by Daylight has a lot of skill involved. You'll learn tactics to escape the killers chase, you'll master skill checks and saving the other survivors. However sometimes luck just will not be on your side. You'll get spotted by the killer within the first minute of a match and become a victim of tunnel vision. Don't let this discourage you.

I'm back!

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What's up family? It has been a long time since I posted on the official blog here. Since I last posted I've become single again, my mother was diagnosed with cancer in her uriter between her kidney and bladder. She had both the uriter and kidney removed, went through 3 months of chemo and a month of radiation and I'm happy to say is now cancer free. Between all this, my own medical issue with the auto-immune deal, mental health issues and financial woes real life took the wheel for awhile.

I'm happy to say that I'm back focused on the community, stream and content once again. Yesterday I did a 14 hour stream of Marvel Future Fight for android and was amazed to see many faces (so to speak) drop into the stream that I hadn't seen since Marvel Heroes tragically shut down. I am currently working on changes to the streaming schedule/format as well as the content I'm putting out. I'm excited for the future of Ragetrip Republic. My next post on the blog will detail more about these changes.Thanks for reading and I hope everyone has a great day!

I'm back!

Thursday, December 15, 2016

The Legend of Pirates Online!

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On Halloween 2007 after many setbacks and delays Disney launched their new MMO "Pirates of the Caribbean Online". The game was successful in being one of the few family friendly MMO's out and gained a moderate but faithful following. However in August of 2013 players were notified that the servers would shut down on September 19th. In the final month of POTCO players received free premium membership and double loot. To many die hard POTCO fans, September 19th was a dark day. Some tried out Pirates of the Burning Sea and other games while others migrated into other online games. However for a select few, the motivation came to take over and re-open their beloved game and reunite the community once again. This is the tale of The Legend of Pirates Online!


When Pirates of the Caribbean first launched I was so deep into World of Warcraft that the best I gave the game was an hour here and an hour there during wow patch day. However, my fiance was a hardcore POTCO player so when I heard of the massive project undertaken by the TLOPO team I managed to get myself and her into the alpha process. Her passion for the game has inspired me to take a much closer look and find out what made Pirates of the Caribbean Online so special to it's hardcore player base. After talking to several original POTCO players, I leaned that their feelings towards the game was about the community itself. While they did love the game, it was the community that made things so special. So what better way to reboot this game, than by a group of former players so dedicated to bringing this community back together that they are willing to not only undertake the massive task of reprogramming the entire server side code of the game but more so funding the game and servers entirely on their own dime. This is what really got me interested. A group so passionate about the game they grew up with that they will put in countless hours of work for free and even go as far as to come out of pocket to fund the project themselves. This is passion and something that I respect more than anything else inside of the gaming community. 


So how is this all coming about? Well if you look at the success of Toontown Rewritten (Another Disney game that was closed, with a passionate fan base who wouldn't let it die) we start to see what happened. The developers of The Legend of Pirates Online have reverse engineered the client code and wrote from scratch the server side code using Astron a software developed by the creators of Toontown Rewritten. By keeping these games free, family friendly and honoring the IP the way it should be done they hope that Disney will allow the project to continue the way they have for Toontown Rewritten. I for one hope that Disney sees the passion behind all of these projects as well.


Myself and my lovely fiance in TLOPO Beta
TLOPO is not the only team working to resurrect POTCO however. Another game titled Pirates Online Retribution is also in the works. I will not be talking much about POR here due to having no play time there, or interaction with the dev team. However, I'm hoping in the weeks to come to have a dedicated post for PoR as well.




The one thing I have noticed however is that the Legends of Pirates Online community and the Pirates Online Retribution community seem to have a bit of a feud going on. After talking with fans on both sides and even a couple fans of both projects it seems to me that it's the same friendly rivalry we see between a lot of communities with a similar title. However, I had to ask the TLOPO team, who told me that no merger will happen between the two projects. This isn't necessarily a bad thing however. Competition tends to drive people to do amazing things. The one thing I have leaned is the POTCO fan base is incredibly loyal and full of friendly people who are more than willing to sit down with you and talk about their favorite game and the memories they have from the original. Be it a nostalgic walk down memory lane, or a reunion of a passionate gaming community I am very eager to witness and be a part of the return of the POTO community.

On the game side, I am happy to say that The Legend of Pirates Online is coming along beautifully. The team are working hard which shows from the huge strides made between Alpha and the recently released Beta. While like any beta you will experience bugs, crashes, and other annoyances I can say that the game is actually really stable at the moment, even compared to beta's from big named companies. My fiance and I have spent countless hours doing quests, destroying ships, looting, plundering and all sorts of pirate goodness. All in all there may be rough waters ahead but I have faith in the TLOPO team and what they are doing and know that they will deliver a product that POTCO fans and new fans alike will fall in love with.

If your interested in giving the beta a try, go to This post to reserve a time slot now and keep an eye out on the Ragetrip forums for more about the return of this amazing community from both sides of the fence!

Friday, August 19, 2016

Will I Rage? Total Extreme Warfare 2016 Review!

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I have always personally had a soft spot for text based management simulators. So it's no surprise that back in my younger days, and days as a wrestling fan during the infamous WWF (WWE) Attitude era that I was a massive fan of the Extreme Warfare series of text based wrestling simulators. While I am not really a fan of WWE's current work, I was a HUGE wrestling fan back in the mid to late 90's, and even into the early 2000's. I was so hardcore about it that I participated in old school AOL "Chat Feds" as well as E-Feds, etc. Back then you had Extreme Warfare vs Promotion Wars, which Extreme Warfare quickly demolished. Come 2002, Extreme Warfare Revenge dropped and changed the game completely. It was brilliant and the community made it even better. I spent countless hours, days and weeks playing this game. Then something happened. I'm not sure the exact moment, but at some point the landscape of the wrestling business changed and my fanaticism for the product (Wrestling) vanished. Fast foreword to 2010. While I was no longer watching wrestling and had moved on to Mixed Martial Arts, I still had a soft spot and love for the WWE Product of old. With no good MMA titles (at the time) for PC, I decided to give EWR another shot. When searching for my old friend, I found that creator Adam Ryland had moved on and joined Greydog Software and began producing the "Total Extreme Warfare" series, which obviously was a continuation of the Extreme Warfare Series. After picking up 2010 I was simply floored with the improvements that had been made to the new series since 2002. (I hadn't played anything in the series since EWR!). It was a bit daunting, and even overwhelming at first but within a couple of hours I was hooked again. I skipped most of the 2013 game due to the World of Mixed Martial Arts series hooking me, but I did play it for a couple months and was again amazed at just how much had been added. In a world where sports games usually get a title a year, with slight graphics upgrades with an upgraded roster, it was a breath of fresh air to seeing Adam Ryland taking his time, and producing TON'S of new features with every new title in the series. With that said, it's my pleasure to to ask the question. Will I Rage? Total Extreme Warfare 2016!


Note: This key was given to me by Greydog Software for the purpose of reviewing the game. I was offered no monetary incentives, gifts, or anything else in return for a "good" review. Only a key for me to give a fair review of.


Upon sitting down to play Total Extreme Warfare 2016 for the first time, I had mixed feelings about things. I was extremely excited to dive back into the life of a professional wrestling booker, but at the same time I had to ask myself what more Adam Ryland could really do to improve on the series? 2010 was amazing, 2013 made things even better.....so would this finally be a recycled game with just a few new improvements? We will be answering that and more in this review.


UI Mod from mod creator "Iceisle"
First I'll touch on the "Graphics" and UI of the game which is very basic at first glance. However with just a little searching you'll find many mods to change the visuals up to something that better suits you.
If your a gimp or photoshop user and want even more customization you can always go in and create something totally specific to your liking as well. That is one of the beautiful things about Ryland's series. It's designed for the user to tweak and customize so much to their own liking from the way things look to the roster itself.


For the sake of this review I decided to dive straight into a mod-free game using the "Cornellverse" which is essentially a fictional wrestling business with made up companies, talent, etc. While I'm more of a mod guy, I can understand the reasoning of not wanting to get sued. However,  I've noticed from reading forums and talking to other players that the Cornellverse has actually became one of the key features to the series for many players and after diving into it, I can sort of understand why. It's kind of a parody on the real life business to a degree and a lot of fun in it's own right once you start digging into the game and figuring out the stars of the business.

My biggest star, Rocky Golden!

My initial run was with the #3 rank company in the world, Total Championship Wrestling. After looking I find my top star is Rocky Golden.
An entertaining babyface with 14 years in the business, a good look and appearing to be ready to rock. After searching my roster carefully I see who I want to work a program with Rocky........His name is Wolf Hawkins, and he's younger, with a cocky youth gimmick that he pulls off very good. The only problem? Aaron "Ace" Andrews happens to be the current champion. No problem really. He's a heel, seems to be a decent draw. We'll just job him out to Rocky, while at the same time starting a new program with him to keep him out of the title picture for now. Excellent. With the Rocky Golden vs Wolf Hawkins feud however, I do not want to move into this one too fast. We are going to slow play the build for this match that will no doubt be a huge draw on the first pay-per-view under my watch. At the same time I begin to setup a nice program with Intercontinental Champion Marc Speed, and up and coming babyface Chance Fortune. For the tag team belts we begin a program of "The New Wave" vs champions "The Behemoths" who are a couple of massive, monster type heels. Happy with these initial choices, I go through the talent pool and begin the process of hiring a few fresh workers to our roster.


Booking Screen Rocky Golden vs Aaron Andrews
The number one new feature in 2016 for me is the ability to create an alliance title. With this, there is real potential for a "return of the NWA" mod in the future, along with many other possibilities. I love the old territory days of professional wrestling. Another feature I absolutely love is the filters on the booking screen. This makes booking a lot faster which was always a concern when I wanted to run through a couple of shows when I'm on a tight schedule. On my first show I decided to go ahead and book Rocky Golden vs Aaron Andrews for the world title with a run in on Rocky after he cleanly wins the title by his new nemesis Wolf Hawkins thus beginning their epic feud. A great match, with the Intercontinental and tag feuds also beginning this week put this show in a good spot for my first event with the company. The next few shows would be carried by Rocky & Wolf declaring all out war upon each other leading up to an eventual pay-per-view match between these two titans.


However, with a genius (or possibly bonehead) decision on my part I decided to bring Mr. Andrews back into the picture. Still bitter from his title loss and being snubbed he demands a rematch for his title at the upcoming pay-per-view. This would not go over well with Wolf, who had positioned himself for his big break in the business. This is when I decided to take my character and introduce him to the audience for the first time by announcing that at the pay-per-view it would be a 3 way dance for the World Championship between Golden, Andrews, and Hawkins! This prolonging that 1 vs 1 payday between Golden & Hawkins, and giving a great main event for this pay-per-view at the same time!


Of course come the pay-per-view (which was successful) Golden managed to retain his title, setting up Golden vs Hawkins at the next big show for the strap. Once again, somehow after all these years Adam Ryland has managed to hook me once again into the turmoil, and excitement of being a professional wrestling booker. From the mid 90's, all the way to 2016 these simple text based simulation games somehow hook you year in and year out.


In conclusion. If you are not a fan of either Text Based Simulation games, or professional wrestling you probably won't care much for Total Extreme Warfare 2016. This game has a very loyal, and niche fan base. However if you are a fan of this type of game, then Total Extreme Warfare 2016 will not disappoint. With tons of new features such as the above mentioned Alliance titles, Auto-Booker, Broadcasting system re haul, backstage changes and much, much more you can be assured that Total Extreme Warfare 2016 continues the untarnished legacy of Adam Ryland and his series.


Rating: 5/5   I don't give out 5/5 ratings lightly. However with the amount of new features, and the mod community in TEW 2016 we have yet another masterpiece from Adam Ryland which will have TEW faithfuls playing for the next few years until the next entry becomes available. The only negative I can think of is some may think that $34.95 may be a bit steep for a text based game. However, with the amount of content available in the mod community, to the insane replay value this game has I don't think it is necessarily too much to ask.







Friday, July 29, 2016

Best way to watch Ragetrip Gaming on twitch

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With the new design & setup of https://www.twitch.tv/ragetrip channel it has all been set up for optimal viewing and participation using the better twitch tv addon for chrome (and firefox). This will walk you through basic setup and settings for the best viewing experience.


1. Install the BTTV extension from https://chrome.google.com/webstore/detail/betterttv/ajopnjidmegmdimjlfnijceegpefgped?hl=en (For Chrome) or https://nightdev.com/betterttv/ (for Firefox, Opera, etc.)

2. Once installed you may need to restart your browser completely.

3. Go to https://www.twitch.tv/ragetrip and once there at the bottom of the chat, click the small gear icon followed by BBetterTTV settings.

4. Make sure BetterTTV Emotes, Blue Buttons, DarkenTTV, and Emote Menu are turned on. (You can go through the rest of the settings to fine tune it if you like. Lots of great options in there!)

5. Close out of the menu and click the settings gear icon again. Now you should see a little face icon next to the viewer list. Click it and scroll down to server icons.

6. Open that menu and scroll down and check out loads of new emotes including a "Channel Emotes" Tabs with a few Ragetrip exclusives and more!

Saturday, July 2, 2016

Will I Rage? Dead by Daylight

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If you know me at all, you know that I am a huge horror fan. This includes games, films and everything between. With that said, the fact that the slasher genre is making a huge showing this year in the gaming world has me super hyped up. I managed to play some of the open beta for Dead by Daylight the week prior to release and to be fair I thought the game was pretty good, but had some serious faults. Now that the game has come to full release, I decided now is the time to ask Will I Rage? Dead By Daylight

The first thing I'd like to say is that I really do enjoy the feel of the game. The maps are the perfect size and give the perfectly creepy vibe you'd want and expect from a title such as this one. My one complaint is I'd have liked to see 4-5 maps upon release instead of the couple it gives. Even with only a couple though the game still manages to keep that fun factor for hours and hours of binge gaming. With the maps not being gigantic it is fairly simple to memorize the lay of land quickly which I think is a good thing. In each map your goal as a survivor is to get the generators working, open the gate once you do and escape.......or if you happen to luck into finding it, there is a trap door for easy escape. The trap door for me has been a unicorn. I know a few spots that it can spawn, but never seem to be able to find it in the heat of a match. The killer on the other hand. His job is to kill everyone. Sounds simple enough right? Well, not really.

The problem with playing as the killer is, unless you choose the super overpowered wrath then your wondering around being kited by people constantly. One thing I hate is the whole jumping a window, circling the structure and doing it over and over again trick that tons of survivors seem to exploit. On the flip side, the killer will hook you, and just stand there so that none of the survivors can come even attempt a rescue. While both tactics are legal, I find them to cheapen the experience.

Speaking of survivors and killers.......I'd again like to say that I'd like to see more choices, as well as more VISUAL upgrade choices. I'd like more outfits and skins for each to drop since I am in fact a customization junkie at heart. I'd also as the killer like to have more ways to kill my prey than simply hanging them from a hook, to watch unexplained tentacles sweep in and impale my victims. This is where I think Friday the 13th will shine with multiple different ways to kill survivors. It gets boring only being able to use a hook when I'm clearly carrying a weapon capable of mass murder. Just sayin'. On the flip side even though I wouldn't mind a couple more escape/survival options I'm actually fine with the teamwork needed to power the generators, or the ability to say "screw it" and leave through the trapdoor.

The one thing I'm really NOT ok with is the fact there is no party system for joining ranked as survivors. Now some people argue that it isn't fair for the killer. Well what I have to say to that is I agree. However, "Kill your friends" mode requires actually having a full group and killer. What if I only have 1 or 2 friends online at a time? Not being able to team up with a buddy or two to queue while understandable totally ruins the game for a lot of people myself included. If I wanted to play a single player survival horror game I'd play Outlast, Layers of Fear, Alien: Isolation or one of a number of amazing survival horror single player titles. The shining light here is that the devs have seen the backlash and decided to allow a "Survive with friends" mode where you can in fact team with a few buddies in ranked play. I honestly don't think this will be a huge disadvantage to the killer either. It is a disadvantage but lets face it. When the poo hits the fan, I'm willing to put my money on the fact that you'll find out your buddy is going to leave your ass on that hook while he escapes. I know I would. With the current survivor system there is no communication at all between the survivors. No chat or even quick gestures. This leaves the experience a lonely feeling with no real reason to ever work with anyone, or save the life of anyone. After all, no one ever even really acknowledges your presence.



All in all, for the first of a few promising slasher titles releasing this year I think that Dead by Daylight is a good start, with a promising looking future as long as they keep listening to their fan base and bring out new maps, killers, survivors and content on a somewhat regular basis. I personally play a couple of matches a week on stream right now and love it. But until they implement teaming up with my followers and friends it isn't really something I can go hardcore on. The gameplay is fun, the sounds and graphics are very well done and make you feel that sense of being hunted by a homicidal maniac with evil tentacle spawning hooks of doom. I think more content both maps and more playable characters will be needed for longevity as well as the ability to queue with friends that is confirmed to be coming SOON. I will be taking another look at this one in a month or two once they've put in some work on fixing the issues that plague the game right now. Even with all the issues and bugs however, I will say that for a price tag under 20 dollars this one is totally worth it.


Overall Review:  3 of 5